It’s yours now do with it what you want.” “We’re going all-out with modding on XCOM 2. The result of this is that they intend to release dedicated modding tools for XCOM 2 on launch, or very soon after.
As both Creative Director Jake Solomon and Lead Producer Garth DeAngelis have said that XCOM: Enemy Unknown’s lack of proper mod support (not that this stopped the modding community) is something they both regret. We’ve covered the game’s procedural generation already, which already factors into this game’s longevity, but the modding support will boost in by magnitudes. XCOM 2 is going to be a game we all will be playing for a very long time.